Switch
Switch is a control that is used to quickly switch between two possible states. Switches are only used for these binary actions that occur immediately after the user “flips” the switch. They are commonly used for “on/off” switches.
State
@user_changeset = #Ecto.Changeset< action: nil, changes: %{agrees_to_marketing_emails: false}, errors: [], data: #MoonWeb.Pages.Tutorials.AddDataUsingForm.User<>, valid?: true >
State
@user_changeset = #Ecto.Changeset< action: nil, changes: %{agrees_to_marketing_emails: false}, errors: [], data: #MoonWeb.Pages.Tutorials.AddDataUsingForm.User<>, valid?: true >
State
@user_changeset = #Ecto.Changeset< action: nil, changes: %{agrees_to_marketing_emails: false}, errors: [], data: #MoonWeb.Pages.Tutorials.AddDataUsingForm.User<>, valid?: true >
State
@user_changeset = #Ecto.Changeset< action: nil, changes: %{agrees_to_marketing_emails: false}, errors: [], data: #MoonWeb.Pages.Tutorials.AddDataUsingForm.User<>, valid?: true >
Switch props
Name | Type | Required | Default | Description |
---|---|---|---|---|
checked | boolean | No | false | Is switch checked/unchecked |
caption_unchecked | string | Yes | - | Displayed text when unchecked |
caption_checked | string | Yes | - | Displayed text when checked |
field | atom | No | false | If not used in Field component, needs to be specified |